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12530NET

Solo · FREE PLAY

Netwalk

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Game guide · 12530NET

Read before your next round of Netwalk

Take a moment to check the current turn. Rotate tiles to form one connected network reaching every cell, without loose ends or loops. A new 5×5 network is created and its tiles are rotated.

Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted.

Bring this focus to a round

A careful first move helps you understand the round. Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board. Start a new round when you are ready to try again.

The objective of a round

The example and rules describe the same game you can play above. Rotate tiles to form one connected network reaching every cell, without loose ends or loops. Keep the goal in mind before your next move.

A walkthrough of the rules

  1. A new 5×5 network is created and its tiles are rotated.
  2. Tap a tile to turn it clockwise by a quarter-turn. Tiles connected to the central server light up.
  3. Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board.
  4. Connect all 25 cells in one network. The finish check accepts any valid complete network, not just the generator’s saved orientation.

How your actions work

Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. Keep the goal in mind before your next move.

A useful example

The example and rules describe the same game you can play above. A tile with north and east cables connects only to matching south and west cables on those neighbours. The game area remains available above the explanation.

Watch out for this

Keep the goal in view while choosing a move. A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. Try the rule on the board, then read the next instruction.

Further help with the game

For this game, what is the aim of Netwalk?

Rotate tiles to form one connected network reaching every cell, without loose ends or loops. The controls work with mouse or touch.

How do the controls work?

Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. The game is played locally in your browser.

On this page, can you show an example?

A tile with north and east cables connects only to matching south and west cables on those neighbours. The instructions above use these same rules.

When I start, which mistake should I avoid?

A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. The game is played locally in your browser.

For this game, what rules and limits are used here?

Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted. Use the labelled controls for your next action.

When I start, how many people can play here?

Solo. This is local browser play, not internet matchmaking. You can start a new round from the game controls.

For this game, why are some tiles green?

They have a chain of matching cable ends to the central server. You can start a new round from the game controls.

When I start, can a cable leave the board?

No. This version has fixed boundaries and no wrapping. Keep the current game state in view while applying this rule.

Is every puzzle solvable?

The generator starts from a connected tree and rotates its tiles, so the original orientation is a valid solution. A new round resets the current game.

For this game, must I find exactly the stored answer?

No. Any orientation with all ends matched, all cells connected and no loop completes the puzzle. You can start a new round from the game controls.

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