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FreeCell

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Game guide · 12530NET

FreeCell: a guide for your next round

Look at the complete hand before deciding. Build four suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. Return to the explanation when a decision is unclear. Take a moment to read the table. Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group. The same rule applies on a phone and on a computer.

One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering.

A focus for your next round

Treat this as a chance to practise one rule. Select a face-up card and then the destination pile or Empty slot. The same rule applies on a phone and on a computer.

The challenge in front of you

Build four suit foundations from ace to king. The same rule applies on a phone and on a computer. For a calm first round, focus on one decision.

The order of play

  1. Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group.
  2. Select a face-up card and then the destination pile or Empty slot.
  3. Move exposed cards onto suit foundations in the stated rank order.
  4. Undo reverses a choice. New deal shuffles again.

Keyboard and screen controls

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Check the relevant controls before continuing. Before making a move, check the cards in view.

A useful example

With two empty cells and no spare empty column, a group of at most three cards can move together. Use another round to revisit a decision.

Where a round can go wrong

A clear plan starts with the current position. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Take the next action only when the current step is clear.

A few questions answered

What is the aim?

Build four suit foundations from ace to king. Use the rule sheet as a reference. The same rule applies on a phone and on a computer.

How do I use the controls?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Use the rule sheet as a reference. Use another round to revisit a decision.

Which format is available?

One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. Take a moment to read the table. Return to the explanation when a decision is unclear.

What should I check before a move?

Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Use the rule sheet as a reference. Return to the explanation when a decision is unclear.

Can you give an example?

With two empty cells and no spare empty column, a group of at most three cards can move together. Work at your own pace. The same rule applies on a phone and on a computer.

What completes a round?

Build four suit foundations from ace to king. Before making a move, check the cards in view. Return to the explanation when a decision is unclear.

Which controls should I use?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Take a moment to read the table. Return to the explanation when a decision is unclear.

Which version is played here?

One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. Take a moment to read the table. Return to the explanation when a decision is unclear.

Does play involve an account or cash?

No. Play is free, without registration, deposits, bets or cash prizes. For a calm first round, focus on one decision. Use another round to revisit a decision.

What completes a round?

Build four suit foundations from ace to king. For a calm first round, focus on one decision. Return to the explanation when a decision is unclear.

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